In this part of my Maya 2016 tutorial for beginners I'll show you how one method you can use to map your textures to make them fit specific faces. In this example we'll use Contour Stretch.
Next step - https://youtu.be/26n6znl5RwQ
If you have enjoyed this video then please consider supporting me through Patreon. It will really help me to get more (and better) videos made - https://www.patreon.com/user?u=100298...
You will need a copy of Maya 2016 in order to complete this tutorial. Click here to learn how to download Maya 2016 for free - https://youtu.be/n_SjClie5bw
Click here for the full 2 hour tutorial as one video - https://youtu.be/tElsku3aKQI .
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fitland #30 Mapping textures onto faces in Maya 2016 | UV mapping with Contour Stretch | |
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| Education Creative Commons Attribution licence (reuse allowed) | Upload TimePublished on 31 Dec 2015 |
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